Fixed idle skip (timers) & crash with FAST_OP_FETCH in SH-2 CPU core.Fixed bug in generic sprite zoom drawing routines.Fixed savestates in Irem GA20 sound core.Fixed savestates with multiple chips and fix for setting singular channel volume in K007232 core.
Fixed loss of Music & SFX on savestate load with games using the YM2151 sound chip.Fixed blank game screen when the system returns from Hibernation.Fixed a pointer overwrite issue in the M68K driver on savestate load.Fixed interpolation for the YM2203 interface.Added support for new modules to debug tracking.Ported MSM5232 sound from MAME and updated Fairyland Story to use it.Even the Neo Geo macro buttons work again! There is all the usual goodness from the rest of us too. We wish him look and are excited by his progress. A quick mention goes to Romhack too, who is doing excellent work porting FB Alpha to the QT framework. He has also added vbt's Choplifer driver to the Sega System 1 driver. He has also improved iq_132s old Kaneko Super Nova driver which is now enable in release builds with more games supported. We welcome dink to the team who has done a lot of excellent work on save state and general bug fixes. This one sees the addition of a new team member.